The Driver Syndicate/Level Editor/Prefabs

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Prefabs allows to store commonly used/repeptetive level parts as a prefabs to use them later as a building blocks for faster creation of the cities

Viewport controls

Placement mode

  1. Choose prefab from the list using double click
  2. Ctrl + Mousewheel: adjusts the height of placement
  3. Space: rotate by 90 degrees
  4. ESC: cancel placement

Creation mode

  1. Select the region by dragging mouse with left button pressed
  2. Press Create button on the panel

To edit prefab simply select it from the list using double click and press Edit button. Note that it will close current level