The Driver Syndicate/Level Editor/Game Objects Definitions

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Revision as of 22:38, 11 January 2025 by SwissCruiser (talk | contribs) (Created page with "game objects are things like trees, lanterns, chairs, or benches that can physically interact with the vehicle == Static == for example trees, street lights and traffic lights === How to create static models === TODO: == Debris == for example cones or chairs === How to create debris models === TODO: == Physics == for example dumpsters or the ball === How to create physics models === TODO: == Emitter == for example sparks or smoke === How to create Emitter models...")
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game objects are things like trees, lanterns, chairs, or benches that can physically interact with the vehicle

Static

for example trees, street lights and traffic lights

How to create static models

TODO:

Debris

for example cones or chairs

How to create debris models

TODO:

Physics

for example dumpsters or the ball

How to create physics models

TODO:

Emitter

for example sparks or smoke

How to create Emitter models

TODO:

Sheets

for example newssheets and leaves

How to create sheets models

TODO:

Object

for example sound path

How to create Object models

TODO: