The Driver Syndicate/Vehicles/Vehicle Zones: Difference between revisions
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Vehicle zones are .def files found within scripts/levels pathing. | Vehicle zones are .def files found within scripts/levels pathing. | ||
For default city its GameData/scripts/levels/default_vehiclezones.def | |||
For your city it'll be Addons/YourCity/scripts/levels/mycity_vehiclezones.def | |||
To add to them you simply add the name of the car you want, and the name has to match their script name. So if you wanna add arvensis.txt you will add arvensis <number>; | To add to them you simply add the name of the car you want, and the name has to match their script name. So if you wanna add arvensis.txt you will add arvensis <number>; | ||
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To add a vehicle zone to your city you will add your cities name to the beginning of the script file. For example default_vehiclezones.def is for default city, while victoria_vehiclezones.def is for Victoria. | To add a vehicle zone to your city you will add your cities name to the beginning of the script file. For example default_vehiclezones.def is for default city, while victoria_vehiclezones.def is for Victoria. | ||
copcar "cop_regis"; // you list the cop car at the top of the vehicle zone. | |||
default | |||
{ | |||
// name spawnInterval | |||
rollo 0; | |||
mustang 0; | |||
mustang_f 0; | |||
carla 0; | |||
torino 0; | |||
taxi 5; | |||
ranchero 5; | |||
k5 8; | |||
van 15; | |||
cop_regis 20; // only parked // and you list it within the default zone. | |||
vette 15; | |||
//suburban 25; | |||
//bus 30; // parking not allowed, see config | |||
} |
Revision as of 20:09, 31 January 2023
Adding to a vehicle zone
Vehicle zones are .def files found within scripts/levels pathing.
For default city its GameData/scripts/levels/default_vehiclezones.def
For your city it'll be Addons/YourCity/scripts/levels/mycity_vehiclezones.def
To add to them you simply add the name of the car you want, and the name has to match their script name. So if you wanna add arvensis.txt you will add arvensis <number>;
The number determines the rarity of traffic in a level.
0 - the car will appear in traffic very often
100 - the car will be very rare.
To add a vehicle zone to your city you will add your cities name to the beginning of the script file. For example default_vehiclezones.def is for default city, while victoria_vehiclezones.def is for Victoria.
copcar "cop_regis"; // you list the cop car at the top of the vehicle zone.
default { // name spawnInterval rollo 0; mustang 0; mustang_f 0; carla 0; torino 0; taxi 5; ranchero 5; k5 8; van 15; cop_regis 20; // only parked // and you list it within the default zone. vette 15; //suburban 25; //bus 30; // parking not allowed, see config }