The Driver Syndicate/Scripting/Mission Scripting/Minigames/Survival: Difference between revisions
		
		
		
		
		
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| SwissCruiser (talk | contribs)  (Created page with " ==See Also== The Driver Syndicate/Addon System  The Driver Syndicate/Scripting/Mission Scripting") | SwissCruiser (talk | contribs)  | ||
| Line 1: | Line 1: | ||
| == Creating Survival Minigame == | |||
| ToDo:<syntaxhighlight lang="lua"> | |||
| --////////////////////////////////////////////////////////////////////////////////// | |||
| --// Copyright � Inspiration Byte | |||
| --// 2009-2015 | |||
| --////////////////////////////////////////////////////////////////////////////////// | |||
| -------------------------------------------------------------------------------- | |||
| -- Cop test script | |||
| -------------------------------------------------------------------------------- | |||
| world:SetLevelName("default") | |||
| world:SetEnvironmentName("dusk_overcast") | |||
| ---------------------------------------------------------------------------------------------- | |||
| -- Mission initialization | |||
| ---------------------------------------------------------------------------------------------- | |||
| MISSION.MusicScript = "rio_day" --set music here | |||
| MISSION.Init = function() | |||
| 	-- car name		maxdamage	pos ang | |||
| 	local playerCar = gameses:CreateCar("mustang_f", CAR_TYPE_NORMAL) --set car here | |||
| 	playerCar:SetOrigin( Vector3D.new(41.44, 0.48, 107.64) ) --set starting coordinates here | |||
| 	playerCar:SetAngles( Vector3D.new(0, -90, 0) ) --set starting direction here | |||
| 	playerCar:SetColorScheme(3) | |||
| 	playerCar:Spawn() | |||
| 	gameses:SetPlayerCar( playerCar ) | |||
| 	SurvivalGame.Init( 8 ) | |||
| end | |||
| -------------------------------------------------------------------------------- | |||
| </syntaxhighlight> | |||
| == How to add it to the Game/Mod == | |||
| ToDo: | |||
| ==See Also== | ==See Also== | ||
Latest revision as of 13:53, 25 January 2025
Creating Survival Minigame
ToDo:
--//////////////////////////////////////////////////////////////////////////////////
--// Copyright � Inspiration Byte
--// 2009-2015
--//////////////////////////////////////////////////////////////////////////////////
--------------------------------------------------------------------------------
-- Cop test script
--------------------------------------------------------------------------------
world:SetLevelName("default")
world:SetEnvironmentName("dusk_overcast")
----------------------------------------------------------------------------------------------
-- Mission initialization
----------------------------------------------------------------------------------------------
MISSION.MusicScript = "rio_day" --set music here
MISSION.Init = function()
	-- car name		maxdamage	pos ang
	local playerCar = gameses:CreateCar("mustang_f", CAR_TYPE_NORMAL) --set car here
	playerCar:SetOrigin( Vector3D.new(41.44, 0.48, 107.64) ) --set starting coordinates here
	playerCar:SetAngles( Vector3D.new(0, -90, 0) ) --set starting direction here
	playerCar:SetColorScheme(3)
	playerCar:Spawn()
	gameses:SetPlayerCar( playerCar )
	
	SurvivalGame.Init( 8 )
end
--------------------------------------------------------------------------------
How to add it to the Game/Mod
ToDo: