The Driver Syndicate/Level Editor/Prefabs: Difference between revisions
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== Viewport controls == | == Viewport controls == | ||
Camera control remains the same as described in [[The Driver Syndicate/Level Editor#Viewport controls|Level Editor Viewport controls]] | |||
'''Placement mode''' | '''Placement mode''' | ||
Revision as of 07:04, 12 January 2025
Prefabs allows to store commonly used/repeptetive level parts as a prefabs to use them later as a building blocks for faster creation of the cities
Viewport controls
Camera control remains the same as described in Level Editor Viewport controls
Placement mode
- Choose prefab from the list using double click
- Ctrl + Mousewheel: adjusts the height of placement
- Space: rotate by 90 degrees
- ESC: cancel placement
Creation mode
- Select the region by dragging mouse with left button pressed (first make sure that no prefab is selected)
- Press Create button on the panel
To edit prefab simply select it from the list using double click and press Edit button. Note that it will close current level