Engine Tools/EGFMan: Difference between revisions
		
		
		
		
		
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| SwissCruiser (talk | contribs) | SwissCruiser (talk | contribs)  No edit summary | ||
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| == Overview == | == Overview == | ||
| [[File:EGFManager.png|thumb|EGF Manager]] | [[File:EGFManager.png|thumb|EGF Manager]] | ||
Revision as of 18:54, 11 January 2025
Overview
Description
This tool is used to display .egf objects. It can also compile scripts to create, for example, debris breakables or cars.
How to use
- Select File > open (Ctrl+O) to load an existing .egf object
- Select File > compile scripts... to generate an .egf object using a previously created script (.esc file)
