Engine Tools/EGFMan: Difference between revisions
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SwissCruiser (talk | contribs) (Created page with "egfManager is mainly used to create/convert dynamic objects for the game, such as vehicles and debris.") |
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egfManager is mainly used to create/convert dynamic objects for the game, such as vehicles and debris. | egfManager is mainly used to create/convert dynamic objects for the game, such as vehicles and debris. | ||
== Overview == |
Revision as of 18:36, 11 January 2025
egfManager is mainly used to create/convert dynamic objects for the game, such as vehicles and debris.