The Driver Syndicate/Level Editor/Prefabs: Difference between revisions

From Equilibrium Engine Wiki
Jump to navigation Jump to search
No edit summary
Line 11: Line 11:
'''Creation mode'''
'''Creation mode'''


# Select the region by dragging mouse with left button pressed
# Select the region by dragging mouse with left button pressed (first make sure that no prefab is selected)
# Press Create button on the panel
# Press Create button on the panel
To edit prefab simply select it from the list using double click and press Edit button. Note that it will close current level
To edit prefab simply select it from the list using double click and press Edit button. Note that it will close current level

Revision as of 15:06, 11 January 2025

Prefabs allows to store commonly used/repeptetive level parts as a prefabs to use them later as a building blocks for faster creation of the cities

Viewport controls

Placement mode

  1. Choose prefab from the list using double click
  2. Ctrl + Mousewheel: adjusts the height of placement
  3. Space: rotate by 90 degrees
  4. ESC: cancel placement

Creation mode

  1. Select the region by dragging mouse with left button pressed (first make sure that no prefab is selected)
  2. Press Create button on the panel

To edit prefab simply select it from the list using double click and press Edit button. Note that it will close current level