The Driver Syndicate/Level Editor/Roads: Difference between revisions
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== Viewport controls == | == Viewport controls == | ||
Camera control remains the same as described in [[The Driver Syndicate/Level Editor#Viewport controls|Level Editor Viewport controls]] | |||
# Holding Left Mouse: paint road cell. | # Holding Left Mouse: paint road cell. | ||
# Right mouse: Brings up context menu | # Right mouse: Brings up context menu |
Latest revision as of 07:04, 12 January 2025
Viewport controls
Camera control remains the same as described in Level Editor Viewport controls
- Holding Left Mouse: paint road cell.
- Right mouse: Brings up context menu
- Holding Middle mouse: draws a line, with large roads this is faster than placing down cell by cell.
- Space: rotate 90 degrees toggling between north, south, west, and east.
- T: cycles between types. (straight road, junction, parking, pavement/pedestrian)
Shows road ID and allows to perform some quick operations on road
- Remove all road cells - removes all neighbour cells of highlighted road
- Toggle one way or two way
- Apply to all tiles - applies current direction and rotation to neighbour road cells
- Reverse
- Propeties
Properties window
- Traffic is disabled option. Disables traffic for the specified road ID
- Speedlimit. Sets the speedlimit these are in kph.
- Left bound parking
- Right bound parking
- No Left turn
- No Right turn
- Middle lane is disabled. (use this for large roads with center medians. Paint on the center median)