Engine Tools/EGFMan: Difference between revisions

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egfManager is mainly used to create/convert dynamic objects for the game, such as vehicles and debris.
== Overview ==
== Overview ==
[[File:EGFManager.png|thumb|EGF Manager]]
[[File:EGFManager.png|thumb|EGF Manager]]
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=== Description ===
=== Description ===
This tool is used to display .egf objects. It can also compile scripts to create, for example, debris breakables or cars.
This tool is used to display .egf objects. It can also compile scripts to create, for example, debris breakables or cars.
== How to use ==
* Select File > open (Ctrl+O) to load an existing .egf object
* Select File > compile scripts... to generate an .egf object using a previously created script (.esc file)
== See also ==
[[The Driver Syndicate/Vehicles/Creating Vehicle Models#See Also|Compiling EGF]] for cars

Latest revision as of 19:44, 11 January 2025

Overview

EGF Manager

Description

This tool is used to display .egf objects. It can also compile scripts to create, for example, debris breakables or cars.

How to use

  • Select File > open (Ctrl+O) to load an existing .egf object
  • Select File > compile scripts... to generate an .egf object using a previously created script (.esc file)

See also

Compiling EGF for cars