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[[Material System/Materials|Materials and Textures]] | [[Material System/Materials|Materials and Textures]] | ||
[[Sound | [[Sound Scripts]] | ||
[[UI System/EqUI|In-Game User Interface]] | [[UI System/EqUI|In-Game User Interface]] | ||
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[[The Driver Syndicate/Scripting/Mission Scripting|Mission Scripting]] | [[The Driver Syndicate/Scripting/Mission Scripting|Mission Scripting]] | ||
[[The Driver Syndicate/Scripting/Script debugging with VS Code|Script debugging with VS Code]] | |||
[[The Driver Syndicate/Scripting/World Object Scripting|World objects scripting and Interaction with Missions]] | [[The Driver Syndicate/Scripting/World Object Scripting|World objects scripting and Interaction with Missions]] |
Latest revision as of 11:04, 23 February 2025
Welcome to Equilibrium Engine and The Driver Sydndicate knowledgebase. Sign up as a developer to contribute.
Equilibrium and Tools
Our knowledgebase of technical information about using the engine and all of the related tools is posted on a community-driven web site called a wiki.
See Engine Tools for information
The Driver Syndicate
See set of articles for the game
Static Models and Importing to Level
Creating vehicle models and compiling to EGF
Vehicle configurations and adding to Vehicle Zones
World objects scripting and Interaction with Missions
TODO: maybe need more