Engine Tools: Difference between revisions

From Equilibrium Engine Wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
 
(One intermediate revision by the same user not shown)
Line 6: Line 6:
* [[Engine Tools/FCompress|FCompress]] - Equilibrium Package File generator, used for game data compression, improving performance of file access and content protection against theft
* [[Engine Tools/FCompress|FCompress]] - Equilibrium Package File generator, used for game data compression, improving performance of file access and content protection against theft
* [[Engine Tools/TexCooker|TexCooker]] - Batch Texture conversion utility for converting source TGA textures to compressed (GPU-efficient) texture format for PC and many mobile targets
* [[Engine Tools/TexCooker|TexCooker]] - Batch Texture conversion utility for converting source TGA textures to compressed (GPU-efficient) texture format for PC and many mobile targets
* [[Engine Tools/EqLocalizationTool|EqLocalizationTool]] - an utility to translate resource files of the base game or mods into other languages

Latest revision as of 19:30, 1 February 2025

There are currently a set of tools to work with the Equilibrium Engine content

  • egfCa - Compiler utility to generate Equilibrium Graphics Files (EGF), model format used to display static and animated models
  • animCa - Compiler utility to create Motion Packages, which stores animation data for one more more EGF models
  • EGFMan - an utility to view models and somewhat convinient user interface for compiling scripts
  • FCompress - Equilibrium Package File generator, used for game data compression, improving performance of file access and content protection against theft
  • TexCooker - Batch Texture conversion utility for converting source TGA textures to compressed (GPU-efficient) texture format for PC and many mobile targets
  • EqLocalizationTool - an utility to translate resource files of the base game or mods into other languages