The Driver Syndicate/Scripting/Mission Scripting: Difference between revisions

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The following minigames can be created:
The following minigames can be created:


* [[The Driver Syndicate/Scripting/Mission Scripting/Minigames/Checkpoint|Checkpoint]]
* [[The Driver Syndicate/Scripting/Mission Scripting/Minigames/Checkpoint|Checkpoint]] - drive through all checkpoints to beat the best time
* [[The Driver Syndicate/Scripting/Mission Scripting/Minigames/Gates|Gates]]
* [[The Driver Syndicate/Scripting/Mission Scripting/Minigames/Gates|Gates]] - drive through the gates without touching or missing them
* [[The Driver Syndicate/Scripting/Mission Scripting/Minigames/Getaway|Getaway]]
* [[The Driver Syndicate/Scripting/Mission Scripting/Minigames/Getaway|Getaway]] - escape the pursuing vehicle before time runs out
* [[The Driver Syndicate/Scripting/Mission Scripting/Minigames/Pursuit|Pursuit]]
* [[The Driver Syndicate/Scripting/Mission Scripting/Minigames/Pursuit|Pursuit]] - track and stop the target vehicle
* [[The Driver Syndicate/Scripting/Mission Scripting/Minigames/Survival|Survival]]
* [[The Driver Syndicate/Scripting/Mission Scripting/Minigames/Survival|Survival]] - survive the attacks of the enemy vehicles as long as you can
* [[The Driver Syndicate/Scripting/Mission Scripting/Minigames/Trailblazer|Trailblazer]]
* [[The Driver Syndicate/Scripting/Mission Scripting/Minigames/Trailblazer|Trailblazer]] - drive over all cones without missing one
many sections here are still incomplete!
many sections here are still incomplete!


Other custom minigames can also be created, but this requires a lot of experience.
Other custom minigames can also be created, but this requires a lot of experience.

Revision as of 14:13, 25 January 2025

Overview

There are almost endless possibilities to create missions. As an example you can look at the default missions (located in: GameData\scripts\missions\story_demo)

For creating and testing missions and minigames usa always Release.exe!

Missions

This will be a big chapter. That's why there's a separate page for it.

See here: Creating Missions

Minigames

You can check "GameData\scripts\missions\minigame" for reference

The following minigames can be created:

  • Checkpoint - drive through all checkpoints to beat the best time
  • Gates - drive through the gates without touching or missing them
  • Getaway - escape the pursuing vehicle before time runs out
  • Pursuit - track and stop the target vehicle
  • Survival - survive the attacks of the enemy vehicles as long as you can
  • Trailblazer - drive over all cones without missing one

many sections here are still incomplete!

Other custom minigames can also be created, but this requires a lot of experience.