Engine Tools/EGFMan: Difference between revisions

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egfManager is mainly used to create/convert dynamic objects for the game, such as vehicles and debris.
== Overview ==
== Overview ==
[[File:EGFManager.png|thumb|EGF Manager]]
[[File:EGFManager.png|thumb|EGF Manager]]
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* Select File > open (Ctrl+O) to load an existing .egf object
* Select File > open (Ctrl+O) to load an existing .egf object
* Select File > compile scripts... to generate an .egf object using a previously created script (.esc file)
* Select File > compile scripts... to generate an .egf object using a previously created script (.esc file)
== See also ==
[[The Driver Syndicate/Vehicles/Creating Vehicle Models#See Also|Compiling EGF]] for cars

Latest revision as of 19:44, 11 January 2025

Overview

EGF Manager

Description

This tool is used to display .egf objects. It can also compile scripts to create, for example, debris breakables or cars.

How to use

  • Select File > open (Ctrl+O) to load an existing .egf object
  • Select File > compile scripts... to generate an .egf object using a previously created script (.esc file)

See also

Compiling EGF for cars