The Driver Syndicate/Scripting/Mission Scripting/Minigames/Gates

From Equilibrium Engine Wiki
Jump to navigation Jump to search

Creating Gates Minigame

These are simple to create:

  1. Start Freeride mode on the level you want to create the minigame.
  2. Drive to your desired starting point. Open the console with the key below escape key.
  3. Then type "trailbrazer_gates_record" and press enter and drive your route. when the counter reaches 100 the script is saved in "GameData/trailblazer_generated.txt".
  4. Now you can rename the file as you desire and move it into "scripts\trailblazer\gates" of your mod/Addon. (remember the filename for next step)
  5. In "scripts\missions\minigame\gates" you need a .lua file with following content:
    --//////////////////////////////////////////////////////////////////////////////////
    --// Copyright � Inspiration Byte
    --// 2009-2017
    --//////////////////////////////////////////////////////////////////////////////////
    
    --------------------------------------------------------------------------------
    -- Mission script for trail blazer/gates
    --------------------------------------------------------------------------------
    -- By Shurumov Ilya
    -- 11 Sep 2018
    --------------------------------------------------------------------------------
    
    world:SetLevelName("default") --set levelname here
    world:SetEnvironmentName("dawn_clear") --set weather here
    
    MISSION.MusicScript = "nyc_day" -- set music here
    MISSION.Hud = TrailblazerGame.GatesHud
    
    ----------------------------------------------------------------------------------------------
    -- Mission initialization
    ----------------------------------------------------------------------------------------------
    
    function MISSION.Init()
    	local playerCar = gameses:CreateCar("mustang_f", CAR_TYPE_NORMAL) --set car here
    	playerCar:Spawn()
    	playerCar:SetColorScheme( 2 )
    	gameses:SetPlayerCar( playerCar )
    
    	-- init game mode
    	TrailblazerGame.Init( "gates/gt01", true ) -- replace gt01 with your filename (point 5)
    end
    
    After this you only need to add the minigame in your ModInit file (this needs to be described in more detail here)

How to add it to the Game/Mod

ToDo:

See Also

The Driver Syndicate/Addon System

The Driver Syndicate/Scripting/Mission Scripting