The Driver Syndicate/Scripting/Mission Scripting/Minigames/Gates
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Creating Gates Minigame
These are simple to create:
- Start Freeride mode on the level you want to create the minigame.
- Drive to your desired starting point. Open the console with the key below escape key.
- Then type "trailbrazer_gates_record" and press enter and drive your route. when the counter reaches 100 the script is saved in "GameData/trailblazer_generated.txt".
- Now you can rename the file as you desire and move it into "scripts\trailblazer\gates" of your mod/Addon. (remember the filename for next step)
- In "scripts\missions\minigame\gates" you need a .lua file with following content:After this you only need to add the minigame in your ModInit file (this needs to be described in more detail here)
--////////////////////////////////////////////////////////////////////////////////// --// Copyright � Inspiration Byte --// 2009-2017 --////////////////////////////////////////////////////////////////////////////////// -------------------------------------------------------------------------------- -- Mission script for trail blazer/gates -------------------------------------------------------------------------------- -- By Shurumov Ilya -- 11 Sep 2018 -------------------------------------------------------------------------------- world:SetLevelName("default") --set levelname here world:SetEnvironmentName("dawn_clear") --set weather here MISSION.MusicScript = "nyc_day" -- set music here MISSION.Hud = TrailblazerGame.GatesHud ---------------------------------------------------------------------------------------------- -- Mission initialization ---------------------------------------------------------------------------------------------- function MISSION.Init() local playerCar = gameses:CreateCar("mustang_f", CAR_TYPE_NORMAL) --set car here playerCar:Spawn() playerCar:SetColorScheme( 2 ) gameses:SetPlayerCar( playerCar ) -- init game mode TrailblazerGame.Init( "gates/gt01", true ) -- replace gt01 with your filename (point 5) end
How to add it to the Game/Mod
ToDo: