The Driver Syndicate/Level Editor/Prefabs
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Prefabs allows to store commonly used/repeptetive level parts as a prefabs to use them later as a building blocks for faster creation of the cities
Viewport controls
Placement mode
- Choose prefab from the list using double click
- Ctrl + Mousewheel: adjusts the height of placement
- Space: rotate by 90 degrees
- ESC: cancel placement
Creation mode
- Select the region by dragging mouse with left button pressed
- Press Create button on the panel
To edit prefab simply select it from the list using double click and press Edit button. Note that it will close current level